Hotfix that is new version 0.9.4.35519

As usual. when you throw a game on the deep water the problems arises. This time, Bartosz found a bug related to bad counting player-created scripts. The problem is with medium severity, appears occasionally (only Bartosz it reported) but I suggest at the earliest opportunity update the game (because, as it appears you will not be able to create a scenario). By the way, I fixed a couple of small things (what you can see in the version history.)

As, I it treats as a hot fix, the game doesn't force you to update, and the new version is marked with the number 0.9.4.35519 (last digits are imporent) and dated for today. I invite you to download page

Version 0.9.4 ready for download

As promised, just before the next Oscars ceremony, I am pleased to present another version of the Movie Business 2 with number 0.9.4. But before download a few words of introduction.

As usual, a summary of the most important changes and innovations introduced in this version can be found at version history, a more detailed description of the new functionality you can find in the post on my personal blog.

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Director’s cut: A summary of what's new in version 0.9.4

There is very little time to release the next version of the game . As usual I want you to invite to my personal blog to get the most important news, changes and modifications, that will appear in the version 0.9.4 soon. This is a summary of what you could read on the project blog over the past several weeks. Though there are additional information which has not been published and the new screens from the game.

This entry is added to the Director’s cut and for now I invite you to read it in the post entitled What's new in version 0.9.4 Movie Business 2.

In the next version… The relationship and chemistry between the creators and producer

Today functionality, which it was suggested by several people but I must admit, that for which I have considerable doubts as to whether it should have to appear in the game. After all I did an experiment and I implemented the basic mechanics. Talking about relationships and chemistry between artists.

What are these new concepts in the game world?

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In the next version... Paintings, Cars and Exhibitions

In the Movie Business in addition to production of movies, from the very beginning there was an opportunity to spend cash on luxury. In the first part of the game it was the cars, immovables and even airplanes. In the second one, there are auctions where you can buy works of art. This functionality, Judging by the trophies earned by players, do not enjoy a particularly high interest. I must admit, however,, that my "mission" is to create a game, which also has educational value. In the case of X. muse is to get known with perhaps less popular but important and valued, or simply iconic creators (probably you have noticed, that set of the creators in the game is very wide: from teen idols, iconic heroes from tv series, by the biggest stars of Hollywood, the legend of the film till creators of the mainstream cinema. and independent productions).

Similarly, I would like to play in educating other fields of art ... specifically painting. Yes, finally (because this feature was, of course, planned from the very beginning) paintings will be visuallized by photos. So you can see what you buy at auction. Perhaps this will encourage you more to this type of investment.

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In the next version… Cult movies

Currently in Movie Business you can find cult characters or known characters played by specific actors in real movies. In the next version it is time to go a step further and introduce cult movies. What they are and how they will look in the game, you'll find out in the rest of this post.

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In the next version. Production with investor

Another problem, who is trying to resolve in the nearest version is a quick bankruptcy player at the beginning of the game. It is often the case, that after two failed productions at the very beginning of the game, the player does not have the ability to rebound from the bottom, What can be frustrating, especially for those who are just starting their adventure with the Film Business. One solution to this problem is to introduce deals executive producer about which I wrote before. Today about another option "production with the investor".

Currently in the Movie Business player in financial trouble, in desperation, can use the help of the mafia. However, this is a last resort, that does not necessarily allow you to escape from the problems (and may cause the dig in the next ... in the end mafia sooner or later will ask about their money). The new version will allow for more civilized approach to the problem, namely the ability to seek investor , that will partially finance the production. Here's how it will work.

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In the next version. Post-production visualization

Movie Business is not a game in which you will find too many fancy features. By "fancy features" I understand such features, which do not affect in any way enhancement of game mechanics, and these are only the audiovisual gimmicks. Hence, the game looks like it looks like… In the new version I decided to enhance it with a “fancy feature”. It will be the visualization of special effects. How it will work?

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