In the next version… Cult movies

Currently in Movie Business you can find cult characters or known characters played by specific actors in real movies. In the next version it is time to go a step further and introduce cult movies. What they are and how they will look in the game, you'll find out in the rest of this post.

Probably you have noticed, that for some time Movie Business increasingly relies on data from the largest database dedicated to the film - IMDB. Currently, in a much simpler way, you can add your own suggestions of creators MovieStats, providing only a link to the profile page of the creators on this site. This was possible by the emergence of API (programmatic interface) allowing a simple way to retrieve information from there.

API also allows to retrieve information about movies. As, the creators database in the game is quite large, I decided to try to reproduce the real movies in Movie Business reality. This was not such a trivial, as in the IMDB, we find only a few dry facts about the production (title, release date, genres, age category and cast), which had to be transformed to the information necessary to create a script, then the movie in the game (where e.g.. genre, must be precise and not necessarily uniquely corresponding to that, which is available in the IMDB, it should also explicitly specify the amount of violence/humor/sex, target production or even applied studio, special effects or the number of advert). Problems related with the mapping of reality to the game world were a bit and maybe I will write about them a little more at the next post in the series Director's Cut, that appears on my personal blog just before the release of the new version.

In the end, the game will contains about 1000 famous and/or cult movies, which from time to time, will be produced by the computer players. In order not to bore you with only known titles, game, of course, will be chosen among them randomly, However, taking into account the real release date) (in each game it will be a unique set of titles). Cult films will be interspersed with those purely fictional, produced by the computer players based on their own scenarios.

Despite the very big creator's database creators in the game, of course, not all actors, who appeared in these cult films are present. In such a situation, the missing creator will be replaced by other. As, that the information collected from the IMDB data are cast solely in the form of names and it is known sex of character, It can happen, that the female character will be replaced by a man and vice versa.

Here example of the lack in game database actress who plays Melina. As you can see the game (producer) chose another available actress (and next to the name of the played character, in brackets you have given, who played the character in the original film – here a woman named Rachel Ticotin).

At the beginning I mentioned about the cult characters, This is where it shows its true claw because in information from IMDB is given the character name played by the actor, so if the creator has a corresponding cult character photo, his picture from the movie will automatically appear in this production. Thanks to this, cult films even more stand out from the standard production.

I want to inform you that, the game so far do not prefer in a special way cult movies, giving them some extra bonuses and making, that these movies will be as iconic in the game as in reality. Therefore probably often will arise situations, when the original Star Wars will be rated in the game as a piece of junk with not spectacular special effects ;). I hope, the history of cinema purists and reality mapping and fans of given production will not feel very disgusted by this fact and this not spoil their immersion. If that has happend let me know, we can discuss whether it will have to do something about it.

The last issue of, which is not finally agreed is a way of financing such films. These productions due to its status most commonly contains artists, who are popular in the game, and expensive. Hence, the cost of production of these films will be quite high, and in addition does not guarantee to deliver profits (especially, they would be poorly evaluated). Therefore, in order not to lead to a quick bankruptcy your virtual opponents, so far computer players do not invest their money in cult movies. For now, they get them as a gift. I think about using an option production with the investor also in this case (for now it is only available for “human” players). This would mean, that the computer player received only a % profit- depends on how much would be able to bring itself. Here the experiments are still ongoing.

To highlight somehow cult films from the more ordinary, during the premiere (and in the other places with detailed information about them) they will be marked with a different color of the title bar (Orange – as you can see on the sample screen shots). 

I hope, that you'll like the idea of ​​another flavor in the game. Let me know what you think about it and do you have any other ideas associated with this option.

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