Motives and tags

Help > The Game > Scripts

By creating a script it is possible to specify in more detail the subject matter of the film using themes. They have also consequences in the game world.

In the process of creating your own scenario the player has available a list of themes that you can use. In addition to the built-in themes, there is the option of entering your own. However, such themes entered by the player have a semantics, each of them have been assigned to one of the more general types. Here are a few examples of the types of themes available for the player.

  • time -specify the time when the action is going on (eg.15th century,romanticism,40 years of the 20th century,one day, Valentine's day)
  • place -determination of the place where the action happens (e.g.:Poland,Wrocław,the Office of the,the island,on the plane,courtroom)
  • general -General theme of the film, which can be used in any genre (e.g..love,the rebellion,hijacking,addiction,crisis of faith,amnesia)
  • genre -the specific subject of the film is specific to a given species (e.g..hostage (action),Comedy of errors (comedy),haunt (horror)),planning your wedding (Romance)
  • Community community that is affected by the production or what happens to the action (e.g..the cops,the workers, street gangs, prisoners)
  • sport -sport-related themes
  • art -themes related to art

The player can use any number of themes from the given type. That is, as the time for example. definepresent day andThe 19th century. Does this make sense? Of course, this means that the action happening in different periods (an example of such a film is like.Back to the future).

Limited is the total number of themes that you can add to your scenario. At the beginning it is 4. This number may be increased in the course of the game, when the player will experience. For example, will create scenarios and of the species X or will produce 5 videos about at least 3 *.

Popular and trendy motives

Of course, some themes can be more desirable by the audience and other less. From here, the game will go on popular and fashionable.

Popular themes are those that currently most frequently appear in productions in Box Officie. Trendy motifs (trends) are those on which the audience would like to go to the movies. Of both types of these themes, you will find out withgossips.

My guess is that most players formed a film with its trendy motifs. The problem is that fashion as fashion changes quickly, hence the entire production process from the creation of the scenario to the release of the film can be so long that the theme is no longer fashionable.

However, if you manage to aim in such a trendy motif, you can count on additional profits.

This mechanism may also well reflect the flood of fake films similar to the Titanic near his premiere. Often, the less ambitious producers create a hasty film of low quality but for the layman easy to confuse with some great hit. Such a film must be made quickly so that trend does not pass, so it is usually of poor quality.

Motives and creators

Of course also the creators may have their favorite themes or productions that would like to participate as long as they move in a specific subject matter. That a developer would like to play in a movie about a specific recital to learn ... as usual with rumors.

If a player will have a scenario with an interesting theme for a specific creator is it to him to report with a proposal for cooperation. Then the manufacturer may initially promise him this role (the creator of promise, for its part, lower your salary requirements), and additionally will have no objection before in the film due to the inappropriate scenario or the form of an inexperienced the manufacturer. It may so happen that a player will report to the creator, which normally not possible to recruit because of the lack of its willingness to cooperate or too high price).

Developer may also apply at the start of production and suggest their participation in the film instead of the already selected.

Of course, the favorite motives of creators will change over time.

Themes and events in the course of production

New mechanics is the opportunity to introduce new events that will appear induring the production. One of them will be for example. request for some developers to add/change a theme in the film (most likely the favorite by the creator). However, this is not the only event that can meet the player. There are also others but here them playing surprise you.

Motives and festivals

The same themes in the film do not have too much influence on the nominations andawards awarded at festivals. However, they will be included in two categories: best case scenario, as well as the best film. In addition, if a movie will win the Academy Award (best film) is one of the themes of the film may become trends.

Statistical information about the motives

Probably the first set of themes that came with the game will be a bunch of observations and comments. That is why the game is a simple telemetry sending usage statistics of the individual themes. This includes the built-in themes (how often the Player use your theme), as well as new who you add during the game. By then I will have the opportunity to check what themes do you expect and expand the game about the most interesting and most added.

Note: Cult movies (films formed on the basis of data from actual movies from IMDB) do not have themes due to the lack of such information in the export from this base. More about the idea and how implemented technically have been cult films you may have read here.

Tags

Did you learn already what are themes but what in this case are the tags? I will admit that the working name for the themes were tags. However, I decided to distinguish between the themes selected by the player from tags which can be described video. In addition to the themes which the player describe the scenario also the film itself can be tagged. Tagging is performed automatically by the game and can take place at different times of life movie. During the starting or the duration of the production, at the time of release, and even long after her.

What tags can apply to you? Well, let's say that player during the production of the film met with event producer, where a company has proposed placing him in the film advertising their product (product placement). If a player agreed to it, then the movie will receive additional tag "product placement".

Later in the game gives an additional possibility for example. videos with tagproduct placement decreasethe hype production or make it less people will go on film (exasperated successive advertising dog food or other sausages;). Of course, this is just an example, because thanks to this mechanism, you can add tags such as:

  • winning (If the film won a prize)
  • guilty pleasures (e.g. movies with poor believes that brought profits, because he likes it audience)
  • black and white (the name of the filter used by the player during the post production)
  • top one (the video reached the top spot in Box Office)
  • Blockbuster -the film meets the criteria for films considered blockbustery (species, studio and post production, and budget)

In the first version of the mechanics will not be too heavily used but these few examples tags well illustrates the concept that I hope with the help of players will be expanded in the future.😉

Help > The Game > Scripts

 

 

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