Designing experience and Movie Business

About three years ago I mentioned you about, that on the portal PolakPotrafi I supported the crowfounding of book about game design by Jacek Wesołowski and the team Wonderland Engineering (Inżynieria Wszechświetności) titled Game Engineering. Level Design for Beginners. As part of the awards, apart from the e-book, I chose an analysis of the Movie Business. From that moment there were several versions of the game, in which I included some remarks and proposals contained in the document prepared by Jacek.

Why such a rush of nostalgia? Well, more than a dozen days ago started a new project of the same team. It is again the book about game design, this time, however, more extensive and more comprehensive. Its titled Design experience. Mechanisms, emotions, narration.

Read moreDesigning experience and Movie Business

Level Design and Film Business or collection on PolakPotrafi

A few days ago, on crowdfunding service has been started project for ebook "Game Engineering. Level Design for Beginners." For its implementation responsible is the the team who creates a blog Wonderland Engineering, Its main initiator and leader is Jacek Wesolowski. I am following Jack's blog (formerly Inżynieria Wszechświetności) for a long time and I do appreciate his writings and knowledge of the game design (He has worked on several very well known AAA titles so he has a lot of experience). Therefore, I decided to support this project and his team.

All right, but why does this matter to you. Well, this action may have an impact on the Movie Business. How? Among the prizes offered for support is such, in which the authors of this publication will make analysis of any game in terms of its design: what already works, what not and how it can be improved. Of course the game, I intend to be analyzed is… Movie Business (Biznes Filmowy) 2.

Read moreLevel Design and Film Business or collection on PolakPotrafi