The movie business every moment gains the rail option, and becomes more and more complicated. One of the users of Reddit (where sometimes I put information about new versions of the game) drew attention to the fact that the game does not have any tutorial. I admit that from my point of view this is the element with the lowest priority, because personally, I prefer to spend your limited time to develop games, and not documentation. Unfortunately, the reality is that the issues of tutorials to no end can be omitted. Today, when games for pennies or completely free is a whole bunch and it's cross-platform, when someone finds a niche game, creator has mostly only a few minutes for the new player interest in its production. In addition, when the game is so poor graphically how the movie Business by far harder to require players to spend they enough time to learn its nuances or horror of horrors to read the documentation (which after all to help for game exists and contains quite a lot of interesting details).
Hence I made the decisions that a stopgap tutorial would be useful, however, in the game.