Temporary production costs are the additional costs spend by a player during the production of the film. Their amount depends on the quantities and types of developers involved in our project and the length of the production of the film.
Monthly production costs depend on the budget (the cost of the whole movie). This means, that you need to seriously think about the length of the movie production. Since every month these costs can (but do not need – due to the random factor) grow.
Example: Suppose, that our film costs 5 millions, and the average monthly costs is 1% of the film's budget. This means, that month production burden our wallet for another 50 thousand. Assuming, that production should last 3 months, additional production costs will be a little over 150 thousands ("over" due to the compound that is in the first month 1% with 5 000 000, in the second 5 000 000 + 50 thousands etc.).
What will happen if, during the production some random event will occure as delay our film ... we have another month, when we will have to pay additional costs, when we want to censor fill the same will happen, similar situation occures if we choose better studio, additional time for production or post-production ... etc.
Now, when we're shooting blockbuster and budget of our film is 50 million these costs already will reach 10 times greater or e.g.. 10 monthly production of a film about this budget may diminish our wallet about 5 million ... as you can see the difference is visible to the naked eye.
This significantly affects the production of movies, in particular, blockbusterów with a large budget and post-production (where the length of the movie depends on the amount of special effects or post-production). They firmly on the total production budget by temporary costs generated in the process of creating a movie.