In the next version… Tutorials

The movie business every moment gains the rail option, and becomes more and more complicated. One of the users of Reddit (where sometimes I put information about new versions of the game) drew attention to the fact that the game does not have any tutorial. I admit that from my point of view this is the element with the lowest priority, because personally, I prefer to spend your limited time to develop games, and not documentation. Unfortunately, the reality is that the issues of tutorials to no end can be omitted. Today, when games for pennies or completely free is a whole bunch and it's cross-platform, when someone finds a niche game, creator has mostly only a few minutes for the new player interest in its production. In addition, when the game is so poor graphically how the movie Business by far harder to require players to spend they enough time to learn its nuances or horror of horrors to read the documentation (which after all to help for game exists and contains quite a lot of interesting details).

Hence I made the decisions that a stopgap tutorial would be useful, however, in the game.

Read moreIn the next version… Tutorials

In the next version… Events during production and producer decisions

Another, at first glance, a small modification that will appear in the new version of the game is to change the approach to evaluating the developers that occur in the movie. So far all of the enumerations associated with the determination of how well individual developers have done their job (enumeration performance) were made at the time of release. Now the most important element of which is the assessment of performance artists will be made at the very beginning of the production. This small change and has tremendous consequence and creates completely new possibilities. It's probably the biggest revolution in the game since the introduction of writing games.

Read moreIn the next version… Events during production and producer decisions

In the next version. Licenses or rights to the movie

In today's world the importance of play, licenses, about specific artifacts (pop) culture. They allow you to create movies that are based on the idea. The concept of license (in the sense of rights to films) will appear in the next version of the game.

Read moreIn the next version. Licenses or rights to the movie

In the next version… Contracts

Options contracts jumping somewhere in the ideas of the players, however, there was no justification for its implementation from the point of view of mechanics (it was hard to put them together with some other elements from the world of the game). With the advent of the sequels some began to grieve over the fact that they do not always all the developers were available when they wanted to make a follow-up to his blockbuster. At this point the option began to take the meaning I had to find a sensible way of integrating a the mechanics in the game.

And here I guess. Along with the next version there is a new option that allows you to sign the contract with the chosen developer. Contracts will be subject to the following rules.

Read moreIn the next version… Contracts

About numbering the next version

Season autumn/winter has already started so it is time for information about the next version. Yes, I can confirm that work on it already underway… Once this formality we've time to go into the details. Today, a few words about the changes in the numbering of the version of the game what we are waiting for you.

Read moreAbout numbering the next version

Version 0.9.5 this with cheat codes

Today the premiere of the next version of the game marked passes 0.9.5. This time, there's not much new functionality or rather, grinding and minor extensions to what already exists in the game. The changes apply in most parts but it apparently details make the difference. I invite you to look at the changes introduced and modifications, which the summary can be found in the further part of this entry.

Read moreVersion 0.9.5 this with cheat codes

In the next version:

Film Business 2 already has so much of the content that I have found useful to the internal search engine. Thanks to it you will be able to:

  • search for information about the movies and artists
  • you will receive additional special features not available from the normal interface
  • additional statistics about the set
  • use cheat codes

Below you will find a bit more information about each of the above options.

Read moreIn the next version:

Experience with version 0.9.4

It has been a week since making version 0.9.4 (and hot patch to it) so it's time to gather your feedback and comments on this version.

However, before I go into details, I would say that makes me very happy that quickly gave me know about problems. Thanks to the cooperation with you (thanks to Bartosz) managed to quickly detect and diagnose the problem and let HotFixa, which solved it.

Cooperation with the community and your quick reactions are essential especially in the case of projects such as business, that are created by one person, who has a fairly limited both temporary and hardware (testing on a small number of configuration). Therefore, if you find a problem in the game, do not hesitate to send a message to Facebook profile or email the details (the more the better).

I also enjoyed Your first impressions and reviews that you submitted to me immediately after the release of the game. Now when you have a little time on the limited new version waiting for more.

Read moreExperience with version 0.9.4

Hotfix that is a new version of 0.9.4.35519

As is usually the case. that is how to throw the game on deep water it appear any problems. This time, Kathy found a bug related to bad counting scenarios created by the player. The problem is, on average, appears sporadically (only Bartosz it reported) but I suggest at the earliest opportunity update the game (because, as it appears you will not be able to create a scenario). By the way, I fixed a couple of small things (what you can see in the version history.)

As, that treats it as a hot fix, the game doesn't force you to update, and the new version is marked passes 0.9.4.35519 (it is important for the tip) and dated today. Welcome to the download page

Version 0.9.4 available for download

As promised, just before another Gala hand Oscars I am pleased to present the next version of the movie Business 2 marked passes 0.9.4. However, before download it a few words of introduction.

As usual, a summary of the most important changes and innovations introduced in this version can be found at version history, and a more detailed description of the new functionality in the entry on my personal blog.

Read moreVersion 0.9.4 available for download

Director's cut: a summary of what's new in version 0.9.4

Until the release of the next version of the game was left very little time. According to tradition, invites so at your personal blog in order to get acquainted with the most important news, changes and modifications that appear in version 0.9.4 now any day. This is a summary of what you may have read on the project over the past several weeks in a single post. There are additional information which no longer had time to inform you and the new pictures from the game.

This entry is added to the Director’s cut and for now I invite you to read it in the post entitled What's new in version 0.9.4 of the movie Business 2.

In the next version… The relationship and chemistry between the creators and producer

Today about the functionality, which was proposed by several people but I admit that that I have a lot of doubts about whether she should appear in the game. After all I did an experiment and I implemented the basic mechanics. Talking about relationships and chemistry between artists.

What are these new concepts in the game world?

Read moreIn the next version… The relationship and chemistry between the creators and producer

Director's Cut: Cult movies

On the occasion of the entry of the cult films I mentioned that in the framework of the cycle Director's Cut I'm going to describe to you could the formation of this new functionality. Because the subject is quite extensive, I decided to dedicate an entire separate entry on his personal blog. It is now available at this link also included in the section Director's Cut.

I wish you pleasant reading!

In the next version. Images of the car and the exhibition

In the Film Business in addition to movies, from the beginning there was the issue of excess cash on luxury. In the first part of it was the cars, possessions and even airplanes. In the second, there are auctions where you can buy works of art. The functionality of this, judging by the acquired by the players trophy does not enjoy a particularly keen interest. I must admit, however, that my "mission" is to create a game that is also educational. In the case of X. Muse is this familiarizing yourself with maybe less known but it is important and valuable, or simply iconic brawlers developers (probably you have noticed that the cross-section of the creators of the game is very wide: from teen idols, iconic heroes tv series, by the biggest Hollywood stars, legends of the film after the creators of the movies. and independent productions).

Similarly, I would like to make the game as many magnates in other fields of art ... and specifically the painting. So, here's the end (because this feature was, of course, planned from the very beginning) their images of your photos. That is, you will be able to see what you buy at auction. Maybe this will encourage You more for this type of investment.

Read moreIn the next version. Images of the car and the exhibition

In the next version… Cult movies

Currently in Movie Business you can find cult characters which is the familiar characters played by specific actors in real movies. In the next version of time to go one step further and enter the cult movies. What they are and how they will look in the game, you will learn later in this entry.

Read moreIn the next version… Cult movies

In the next version. Production with investor

Another problem, which is trying to resolve in the nearest version is a quick bankruptcy player at the beginning of the game. It is often the case that after two failed productions at the very beginning of the game, the player does not have the ability to rebound from the bottom, which can be frustrating, especially for those who are just starting their adventure with the Movie Business. One solution to this problem is to introduce deals executive producer about which I wrote before. Today at the second option "production with an investor".

Currently in the Film Business player in trouble financially, in desperation, you can use the help of the mafia. However, this is a last resort, not necessarily allow you to get out of the problems (and may cause feed in another ... in the end mafia sooner or later upomni for her). The new version will allow for more civilized approach to the problem, namely the ability to seek an external investor, which will allow for the partial financing of the production. Here's how this will work.

Read moreIn the next version. Production with investor

In the next version. Post-production visualization

The movie business is not a game in which you will find too many fancy. By "wodotrysku" I understand such features, which do not affect in any way the deepening of the mechanics of the game, and are the only audiovisual rozpraszaczami/przyciągaczami. Hence, the game looks like it looks like… In the new version I decided to enhance it with a “fancy feature”. Will be the visualization of special effects. On what they rely on?

Read moreIn the next version. Post-production visualization

In the next version. Production report

One of the more frequent complaints that occur in relation to the games, ranked primarily by beginners, is its randomness. Sheer randomness, however, is not the problem but the fact that often the Player cannot see the consequences of this randomness (in addition to the final assessment of the film). This situation occurs for example. during production of the film, when you make many calculations and some of them depends on certain factors. While some of them are visible to the player (such as star rating performance of the creators) is the other are not shown anywhere else.

The antidote for improving the current situation to be "production report" published after the war and show in detail several so far not visible decision pseudo random, which ultimately affected the final result of the film.

This report aims to facilitate understanding of the player why a particular film came out so and not otherwise. Not always the production report will contain some information – may be empty (that is, that there was some undesired random elements in addition to the performance artists).

This report can be useful in the future, when more features ... but more on that in subsequent episodes.

 

New chapters of help to the game

Work on the next version of the game are going pretty well. Last informed You in advance of your expected functionality Executive Producer. Information about the next news will appear after the new year. However, you do not bored by Christmas I have for you a few new chapters help to BF2. Perhaps not everybody is aware of the existence of aid, therefore, I encourage you to familiarize yourself with it. Can some of the items in the game will become better understood and will help you contact with the title.

All texts can be found in section Help.

Of course, if you have any comments or questions to the same form of assistance let me know.

In the next version… Executive Producer

All who follow social networks (Facebook / Google ) official game profile already know that work is underway on the next version. Today it is time for the first details associated with it. The first one goes, executive producer.

The idea of executive producer appeared inspired by the comments from the author Level Design for beginners Jacek Wesołowski. It turned out that BF2 doesn't allow safe experimentation. Failed decisions at the beginning of the game will result in a rapid defeat and discouragement among beginners. Remedy for it to be introduced recently short films ... They are cheaper to produce what in practice means to take less risk. Unfortunately, it seems that this idea was ultimately not good enough in practice.

Read moreIn the next version… Executive Producer

Video Tutorial: the cult of heroes

I am pleased to introduce you to the first in the history of the Movie Business video tutorial to the game. It is dedicated to Cult Characters. In the 10 minute video, I tell you about what is the cult of the hero, as their use in his own film, and how to add new, with the use of the service MovieStats.

In the context of the work on the MovieStats appeared, in fact, a new option that allows you to add your own iconic characters for a particular actor or actress. This movie shows in detail how to do it.

The video is recorded with the Polish comments but there are also subtitles in English. In addition, all examples have been presented on the English-language version of the game and MovieStats so that the material will be helpful also for all not speaking the language of Polish.

This is the first of this type of material for the movie Business, so let us know what you think about it. If you like it maybe in the future will follow movies about other aspects of the game.

In addition, after watching the video, you can run the game. Yesterday's version 0.9.2 contains more than 200 cult characters added by me. Immediately so you can try out this mechanism in practice. In MovieStats extended is also search engine. In addition to search it also allows developers to check whether a particular cult hero is back in the game. I hope that we also treat yourselves to add their favorite characters.

Version 0.9.1 – fixes and improvements

Powoli staje się tradycją, że po wypuszczeniu kolejnej dużej wersji gry, w krótki czasie po niej, pojawia się kolejna stanowiąca coś w stylu hotfixów. Efekt skali robi swoje i uruchamianie programu na wielu komputerach, przez wielu użytkowników powoduje znalezienie kolejnych błędów i usterek. Z częścią z nich można żyć, inne są dosyć krytyczne i wymagają dosyć szybkiej reakcji.

Tak się też stało z wersją 0.9.0, która jak się okazało zawiera dosyć poważny błąd w algorytmach. Skutkuje on tym, że po kilkunastu lat rozgrywki popularność wielu (średnio popularnych) twórców szybuje w kosmos. Problem znalazł ponownie Kacper, który podesłał mi filmik ilustrujący problem… Po analizie udało mi się znaleźć jego źródło i go usunąć.

Przy okazji sprawdził się nowy mechanizm wychwytujący i automatycznie wysyłający błędy do serwera online. Dzięki niemu dostałem automatyczne zgłoszenia kilku innych (mniejszych) problemów pojawiających się w specyficznych sytuacjach.

Read moreVersion 0.9.1 – fixes and improvements